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Creating and Managing a Territory
Creating a Territory Creating a territory is the first step to making your group have a mark on the city of Highlife. Starting your plot opens up a whole new avenue of activities and benefits for your group to partake in. You can place your first territory m...
Traphouse
Traphouse Traphouse enables a single property within your group territory to sell drugs passively. This perk has a single upgrade, which allows an additional property within your territory to sell drugs passively. Functionality This perk will passively se...
Spin Cycle
Spin Cycle Spin Cycle is a territory-based, non-upgradable perk. This perk allows properties within your territory to passively wash dirty cash. Process All you need to do is deposit dirty cash into the property storage. Similar to Traphouse, Spin Cycle doe...
Creating a Player Event
Creating a Player Event You can create player events within the city using the F6 button. To do so, you either need a GPS or be inside a vehicle and must have a waypoint placed down at the location where you wish to host the event. You must be a supporter...